Bilder
WINKEL
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ Renderbilder können wegen unserer Optimierungen von den Blöcken im Spiel abweichen, wir verbessern diese Funktion laufend.
PROBLEM MELDEN
Blockzustände
128
facing=east,left_input=false,mode=and,powered=false,right_input=false
facing=east,left_input=false,mode=and,powered=false,right_input=true
facing=east,left_input=false,mode=and,powered=true,right_input=false
facing=east,left_input=false,mode=and,powered=true,right_input=true
facing=east,left_input=false,mode=or,powered=false,right_input=false
facing=east,left_input=false,mode=or,powered=false,right_input=true
facing=east,left_input=false,mode=or,powered=true,right_input=false
facing=east,left_input=false,mode=or,powered=true,right_input=true
facing=east,left_input=false,mode=xnor,powered=false,right_input=false
facing=east,left_input=false,mode=xnor,powered=false,right_input=true
facing=east,left_input=false,mode=xnor,powered=true,right_input=false
facing=east,left_input=false,mode=xnor,powered=true,right_input=true
facing=east,left_input=false,mode=xor,powered=false,right_input=false
facing=east,left_input=false,mode=xor,powered=false,right_input=true
facing=east,left_input=false,mode=xor,powered=true,right_input=false
facing=east,left_input=false,mode=xor,powered=true,right_input=true
facing=east,left_input=true,mode=and,powered=false,right_input=false
facing=east,left_input=true,mode=and,powered=false,right_input=true
facing=east,left_input=true,mode=and,powered=true,right_input=false
facing=east,left_input=true,mode=and,powered=true,right_input=true
facing=east,left_input=true,mode=or,powered=false,right_input=false
facing=east,left_input=true,mode=or,powered=false,right_input=true
facing=east,left_input=true,mode=or,powered=true,right_input=false
facing=east,left_input=true,mode=or,powered=true,right_input=true
facing=east,left_input=true,mode=xnor,powered=false,right_input=false
facing=east,left_input=true,mode=xnor,powered=false,right_input=true
facing=east,left_input=true,mode=xnor,powered=true,right_input=false
facing=east,left_input=true,mode=xnor,powered=true,right_input=true
facing=east,left_input=true,mode=xor,powered=false,right_input=false
facing=east,left_input=true,mode=xor,powered=false,right_input=true
facing=east,left_input=true,mode=xor,powered=true,right_input=false
facing=east,left_input=true,mode=xor,powered=true,right_input=true
facing=north,left_input=false,mode=and,powered=false,right_input=false
facing=north,left_input=false,mode=and,powered=false,right_input=true
facing=north,left_input=false,mode=and,powered=true,right_input=false
facing=north,left_input=false,mode=and,powered=true,right_input=true
facing=north,left_input=false,mode=or,powered=false,right_input=false
facing=north,left_input=false,mode=or,powered=false,right_input=true
facing=north,left_input=false,mode=or,powered=true,right_input=false
facing=north,left_input=false,mode=or,powered=true,right_input=true
facing=north,left_input=false,mode=xnor,powered=false,right_input=false
facing=north,left_input=false,mode=xnor,powered=false,right_input=true
facing=north,left_input=false,mode=xnor,powered=true,right_input=false
facing=north,left_input=false,mode=xnor,powered=true,right_input=true
facing=north,left_input=false,mode=xor,powered=false,right_input=false
facing=north,left_input=false,mode=xor,powered=false,right_input=true
facing=north,left_input=false,mode=xor,powered=true,right_input=false
facing=north,left_input=false,mode=xor,powered=true,right_input=true
facing=north,left_input=true,mode=and,powered=false,right_input=false
facing=north,left_input=true,mode=and,powered=false,right_input=true
facing=north,left_input=true,mode=and,powered=true,right_input=false
facing=north,left_input=true,mode=and,powered=true,right_input=true
facing=north,left_input=true,mode=or,powered=false,right_input=false
facing=north,left_input=true,mode=or,powered=false,right_input=true
facing=north,left_input=true,mode=or,powered=true,right_input=false
facing=north,left_input=true,mode=or,powered=true,right_input=true
facing=north,left_input=true,mode=xnor,powered=false,right_input=false
facing=north,left_input=true,mode=xnor,powered=false,right_input=true
facing=north,left_input=true,mode=xnor,powered=true,right_input=false
facing=north,left_input=true,mode=xnor,powered=true,right_input=true
facing=north,left_input=true,mode=xor,powered=false,right_input=false
facing=north,left_input=true,mode=xor,powered=false,right_input=true
facing=north,left_input=true,mode=xor,powered=true,right_input=false
facing=north,left_input=true,mode=xor,powered=true,right_input=true
facing=south,left_input=false,mode=and,powered=false,right_input=false
facing=south,left_input=false,mode=and,powered=false,right_input=true
facing=south,left_input=false,mode=and,powered=true,right_input=false
facing=south,left_input=false,mode=and,powered=true,right_input=true
facing=south,left_input=false,mode=or,powered=false,right_input=false
facing=south,left_input=false,mode=or,powered=false,right_input=true
facing=south,left_input=false,mode=or,powered=true,right_input=false
facing=south,left_input=false,mode=or,powered=true,right_input=true
facing=south,left_input=false,mode=xnor,powered=false,right_input=false
facing=south,left_input=false,mode=xnor,powered=false,right_input=true
facing=south,left_input=false,mode=xnor,powered=true,right_input=false
facing=south,left_input=false,mode=xnor,powered=true,right_input=true
facing=south,left_input=false,mode=xor,powered=false,right_input=false
facing=south,left_input=false,mode=xor,powered=false,right_input=true
facing=south,left_input=false,mode=xor,powered=true,right_input=false
facing=south,left_input=false,mode=xor,powered=true,right_input=true
facing=south,left_input=true,mode=and,powered=false,right_input=false
facing=south,left_input=true,mode=and,powered=false,right_input=true
facing=south,left_input=true,mode=and,powered=true,right_input=false
facing=south,left_input=true,mode=and,powered=true,right_input=true
facing=south,left_input=true,mode=or,powered=false,right_input=false
facing=south,left_input=true,mode=or,powered=false,right_input=true
facing=south,left_input=true,mode=or,powered=true,right_input=false
facing=south,left_input=true,mode=or,powered=true,right_input=true
facing=south,left_input=true,mode=xnor,powered=false,right_input=false
facing=south,left_input=true,mode=xnor,powered=false,right_input=true
facing=south,left_input=true,mode=xnor,powered=true,right_input=false
facing=south,left_input=true,mode=xnor,powered=true,right_input=true
facing=south,left_input=true,mode=xor,powered=false,right_input=false
facing=south,left_input=true,mode=xor,powered=false,right_input=true
facing=south,left_input=true,mode=xor,powered=true,right_input=false
facing=south,left_input=true,mode=xor,powered=true,right_input=true
facing=west,left_input=false,mode=and,powered=false,right_input=false
facing=west,left_input=false,mode=and,powered=false,right_input=true
facing=west,left_input=false,mode=and,powered=true,right_input=false
facing=west,left_input=false,mode=and,powered=true,right_input=true
facing=west,left_input=false,mode=or,powered=false,right_input=false
facing=west,left_input=false,mode=or,powered=false,right_input=true
facing=west,left_input=false,mode=or,powered=true,right_input=false
facing=west,left_input=false,mode=or,powered=true,right_input=true
facing=west,left_input=false,mode=xnor,powered=false,right_input=false
facing=west,left_input=false,mode=xnor,powered=false,right_input=true
facing=west,left_input=false,mode=xnor,powered=true,right_input=false
facing=west,left_input=false,mode=xnor,powered=true,right_input=true
facing=west,left_input=false,mode=xor,powered=false,right_input=false
facing=west,left_input=false,mode=xor,powered=false,right_input=true
facing=west,left_input=false,mode=xor,powered=true,right_input=false
facing=west,left_input=false,mode=xor,powered=true,right_input=true
facing=west,left_input=true,mode=and,powered=false,right_input=false
facing=west,left_input=true,mode=and,powered=false,right_input=true
facing=west,left_input=true,mode=and,powered=true,right_input=false
facing=west,left_input=true,mode=and,powered=true,right_input=true
facing=west,left_input=true,mode=or,powered=false,right_input=false
facing=west,left_input=true,mode=or,powered=false,right_input=true
facing=west,left_input=true,mode=or,powered=true,right_input=false
facing=west,left_input=true,mode=or,powered=true,right_input=true
facing=west,left_input=true,mode=xnor,powered=false,right_input=false
facing=west,left_input=true,mode=xnor,powered=false,right_input=true
facing=west,left_input=true,mode=xnor,powered=true,right_input=false
facing=west,left_input=true,mode=xnor,powered=true,right_input=true
facing=west,left_input=true,mode=xor,powered=false,right_input=false
facing=west,left_input=true,mode=xor,powered=false,right_input=true
facing=west,left_input=true,mode=xor,powered=true,right_input=false
facing=west,left_input=true,mode=xor,powered=true,right_input=true
Eigenschaften
KLANGTYP
minecraft:block.wood.break
Geändert von
RESSOURCENPAKETE UND MODS