Induction Range Bilder
Kostenlose Induction Range-Renders, aus Modelldaten erzeugt. Als transparentes PNG oder JPG herunterladen, bis zu 1024×1024.
BILDGRÖßE
512 × 512 PX · TRANSPARENTES PNG
Blockzustands-Varianten
Jede Blockzustands-Variante dieses Blocks, isometrisch in der gewählten Größe gerendert. Die Dateinamen enthalten den Zustand, damit Downloads geordnet bleiben.
blaze=fading,facing=east,starved=false
induction_range_blaze-fading_facing-east_starved-false_iso_512.png
↓ PNG 512×512
blaze=fading,facing=east,starved=true
induction_range_blaze-fading_facing-east_starved-true_iso_512.png
↓ PNG 512×512
blaze=fading,facing=north,starved=false
induction_range_blaze-fading_facing-north_starved-false_iso_512.png
↓ PNG 512×512
blaze=fading,facing=north,starved=true
induction_range_blaze-fading_facing-north_starved-true_iso_512.png
↓ PNG 512×512
blaze=fading,facing=south,starved=false
induction_range_blaze-fading_facing-south_starved-false_iso_512.png
↓ PNG 512×512
blaze=fading,facing=south,starved=true
induction_range_blaze-fading_facing-south_starved-true_iso_512.png
↓ PNG 512×512
blaze=fading,facing=west,starved=false
induction_range_blaze-fading_facing-west_starved-false_iso_512.png
↓ PNG 512×512
blaze=fading,facing=west,starved=true
induction_range_blaze-fading_facing-west_starved-true_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=east,starved=false
induction_range_blaze-kindled_facing-east_starved-false_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=east,starved=true
induction_range_blaze-kindled_facing-east_starved-true_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=north,starved=false
induction_range_blaze-kindled_facing-north_starved-false_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=north,starved=true
induction_range_blaze-kindled_facing-north_starved-true_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=south,starved=false
induction_range_blaze-kindled_facing-south_starved-false_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=south,starved=true
induction_range_blaze-kindled_facing-south_starved-true_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=west,starved=false
induction_range_blaze-kindled_facing-west_starved-false_iso_512.png
↓ PNG 512×512
blaze=kindled,facing=west,starved=true
induction_range_blaze-kindled_facing-west_starved-true_iso_512.png
↓ PNG 512×512
blaze=none,facing=east,starved=false
induction_range_blaze-none_facing-east_starved-false_iso_512.png
↓ PNG 512×512
blaze=none,facing=east,starved=true
induction_range_blaze-none_facing-east_starved-true_iso_512.png
↓ PNG 512×512
blaze=none,facing=north,starved=false
induction_range_blaze-none_facing-north_starved-false_iso_512.png
↓ PNG 512×512
blaze=none,facing=north,starved=true
induction_range_blaze-none_facing-north_starved-true_iso_512.png
↓ PNG 512×512
blaze=none,facing=south,starved=false
induction_range_blaze-none_facing-south_starved-false_iso_512.png
↓ PNG 512×512
blaze=none,facing=south,starved=true
induction_range_blaze-none_facing-south_starved-true_iso_512.png
↓ PNG 512×512
blaze=none,facing=west,starved=false
induction_range_blaze-none_facing-west_starved-false_iso_512.png
↓ PNG 512×512
blaze=none,facing=west,starved=true
induction_range_blaze-none_facing-west_starved-true_iso_512.png
↓ PNG 512×512
blaze=seething,facing=east,starved=false
induction_range_blaze-seething_facing-east_starved-false_iso_512.png
↓ PNG 512×512
blaze=seething,facing=east,starved=true
induction_range_blaze-seething_facing-east_starved-true_iso_512.png
↓ PNG 512×512
blaze=seething,facing=north,starved=false
induction_range_blaze-seething_facing-north_starved-false_iso_512.png
↓ PNG 512×512
blaze=seething,facing=north,starved=true
induction_range_blaze-seething_facing-north_starved-true_iso_512.png
↓ PNG 512×512
blaze=seething,facing=south,starved=false
induction_range_blaze-seething_facing-south_starved-false_iso_512.png
↓ PNG 512×512
blaze=seething,facing=south,starved=true
induction_range_blaze-seething_facing-south_starved-true_iso_512.png
↓ PNG 512×512
blaze=seething,facing=west,starved=false
induction_range_blaze-seething_facing-west_starved-false_iso_512.png
↓ PNG 512×512
blaze=seething,facing=west,starved=true
induction_range_blaze-seething_facing-west_starved-true_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=east,starved=false
induction_range_blaze-smouldering_facing-east_starved-false_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=east,starved=true
induction_range_blaze-smouldering_facing-east_starved-true_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=north,starved=false
induction_range_blaze-smouldering_facing-north_starved-false_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=north,starved=true
induction_range_blaze-smouldering_facing-north_starved-true_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=south,starved=false
induction_range_blaze-smouldering_facing-south_starved-false_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=south,starved=true
induction_range_blaze-smouldering_facing-south_starved-true_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=west,starved=false
induction_range_blaze-smouldering_facing-west_starved-false_iso_512.png
↓ PNG 512×512
blaze=smouldering,facing=west,starved=true
induction_range_blaze-smouldering_facing-west_starved-true_iso_512.png
↓ PNG 512×512
Direkt per API einbinden
Binde diesen Render direkt ein. Winkel, Größe und Blockzustand sind Query-Parameter; Bilder werden auf unserem CDN zwischengespeichert.
https://blocksitems.com/api/v2/blocks/create_stats:induction_range/render.png
DIESE SEITE WIRD GEFUNDEN ÜBER
“minecraft Induction Range image”
“minecraft Induction Range png”
“create_stats:induction_range render”
“minecraft Induction Range transparent”
Renders werden von BlocksItems aus Modelldaten erzeugt und können vom Aussehen im Spiel abweichen. Das Blockdesign gehört Mojang bzw. den jeweiligen Mod-Autoren.