Rezeptbaum für Variable
Das ist der Rezeptbaum für Variable aus Nodeworks: jeder Herstellungsschritt bis zu den Rohstoffen und die Gesamtmenge für ein Exemplar.
So wird Variable hergestellt
Scrollen zum Zoomen, ziehen zum Verschieben. Klicke auf einen Gegenstand, um ihn zu öffnen.
Alle Schritte als Text
- 360× Block of Celestine → Celestine (Furnace)
- 360× Celestine → hephaestus:molten_celestine (Machine)
- 1× Bone → Bone Meal (Crafting Table)
- 11× Raw Copper → Copper Ingot (Furnace)
- 6× Cobbled Deepslate → Deepslate (Furnace)
- 8× Sand → Glass (Furnace)
- 1× Raw Gold → Gold Ingot (Furnace)
- 1× Gold Ingot → Gold Nugget (Crafting Table)
- 2× Raw Iron → Iron Ingot (Furnace)
- 1× Stick → Lever (Crafting Table)
- 1× Cobblestone → Lever (Crafting Table)
- 1× Oak Log → Oak Planks (Crafting Table)
- 1× Deepslate Redstone Ore → Redstone Dust (Furnace)
- 18× Slimeball → Slime Block (Crafting Table)
- 2× Oak Planks → Stick (Crafting Table)
- 1× Bone Meal → White Dye (Crafting Table)
- 8× Glass → White Stained Glass (Crafting Table)
- 1× White Dye → White Stained Glass (Crafting Table)
- 6× White Stained Glass → White Stained Glass Pane (Crafting Table)
- 2× Iron Ingot → Blank Card (Crafting Table)
- 3× Copper Ingot → Blank Card (Crafting Table)
- 1× Deepslate → Blank Card (Crafting Table)
- 3× Gold Nugget → Blank Card (Crafting Table)
- 360× hephaestus:molten_celestine → Celestine Shard (Machine)
- 4× Copper Ingot → Device Frame (Crafting Table)
- 3× Deepslate → Device Frame (Crafting Table)
- 1× Blank Card → Device Frame (Crafting Table)
- 1× Node → Device Frame (Crafting Table)
- 4× Copper Ingot → Node (Crafting Table)
- 4× Celestine Shard → Node (Crafting Table)
- 1× White Stained Glass Pane → Node (Crafting Table)
- 2× Slime Block → Variable (Crafting Table)
- 1× Milky Soul Ball → Variable (Crafting Table)
- 1× Redstone Dust → Variable (Crafting Table)
- 1× Device Frame → Variable (Crafting Table)
- 1× Lever → Variable (Crafting Table)
- 2× Deepslate → Variable (Crafting Table)
- 1× String → Variable (Crafting Table)