Immagini
ANGOLO
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ I render possono differire dai blocchi nel gioco a causa delle ottimizzazioni che applichiamo, miglioriamo continuamente questa funzione.
SEGNALA UN PROBLEMA
Stati del blocco
64
delay=1,facing=east,locked=false,powered=false
delay=1,facing=east,locked=false,powered=true
delay=1,facing=east,locked=true,powered=false
delay=1,facing=east,locked=true,powered=true
delay=1,facing=north,locked=false,powered=false
delay=1,facing=north,locked=false,powered=true
delay=1,facing=north,locked=true,powered=false
delay=1,facing=north,locked=true,powered=true
delay=1,facing=south,locked=false,powered=false
delay=1,facing=south,locked=false,powered=true
delay=1,facing=south,locked=true,powered=false
delay=1,facing=south,locked=true,powered=true
delay=1,facing=west,locked=false,powered=false
delay=1,facing=west,locked=false,powered=true
delay=1,facing=west,locked=true,powered=false
delay=1,facing=west,locked=true,powered=true
delay=2,facing=east,locked=false,powered=false
delay=2,facing=east,locked=false,powered=true
delay=2,facing=east,locked=true,powered=false
delay=2,facing=east,locked=true,powered=true
delay=2,facing=north,locked=false,powered=false
delay=2,facing=north,locked=false,powered=true
delay=2,facing=north,locked=true,powered=false
delay=2,facing=north,locked=true,powered=true
delay=2,facing=south,locked=false,powered=false
delay=2,facing=south,locked=false,powered=true
delay=2,facing=south,locked=true,powered=false
delay=2,facing=south,locked=true,powered=true
delay=2,facing=west,locked=false,powered=false
delay=2,facing=west,locked=false,powered=true
delay=2,facing=west,locked=true,powered=false
delay=2,facing=west,locked=true,powered=true
delay=3,facing=east,locked=false,powered=false
delay=3,facing=east,locked=false,powered=true
delay=3,facing=east,locked=true,powered=false
delay=3,facing=east,locked=true,powered=true
delay=3,facing=north,locked=false,powered=false
delay=3,facing=north,locked=false,powered=true
delay=3,facing=north,locked=true,powered=false
delay=3,facing=north,locked=true,powered=true
delay=3,facing=south,locked=false,powered=false
delay=3,facing=south,locked=false,powered=true
delay=3,facing=south,locked=true,powered=false
delay=3,facing=south,locked=true,powered=true
delay=3,facing=west,locked=false,powered=false
delay=3,facing=west,locked=false,powered=true
delay=3,facing=west,locked=true,powered=false
delay=3,facing=west,locked=true,powered=true
delay=4,facing=east,locked=false,powered=false
delay=4,facing=east,locked=false,powered=true
delay=4,facing=east,locked=true,powered=false
delay=4,facing=east,locked=true,powered=true
delay=4,facing=north,locked=false,powered=false
delay=4,facing=north,locked=false,powered=true
delay=4,facing=north,locked=true,powered=false
delay=4,facing=north,locked=true,powered=true
delay=4,facing=south,locked=false,powered=false
delay=4,facing=south,locked=false,powered=true
delay=4,facing=south,locked=true,powered=false
delay=4,facing=south,locked=true,powered=true
delay=4,facing=west,locked=false,powered=false
delay=4,facing=west,locked=false,powered=true
delay=4,facing=west,locked=true,powered=false
delay=4,facing=west,locked=true,powered=true
Modificato da
RESOURCE PACK E MOD