Multiplexer Immagini
Render gratuiti di Multiplexer, generati dai dati del modello. Scarica in PNG trasparente o JPG, fino a 1024×1024.
DIMENSIONE DELL'IMMAGINE
512 × 512 PX · PNG TRASPARENTE
Varianti dello stato del blocco
Ogni variante dello stato di questo blocco, renderizzata in isometrico alla dimensione selezionata. I nomi dei file includono lo stato, così i download restano ordinati.
facing=down,rotation=0,input_b=false
multiplexer_facing-down_rotation-0_input_b-false_iso_512.png
↓ PNG 512×512
facing=down,rotation=0,input_b=true
multiplexer_facing-down_rotation-0_input_b-true_iso_512.png
↓ PNG 512×512
facing=down,rotation=1,input_b=false
multiplexer_facing-down_rotation-1_input_b-false_iso_512.png
↓ PNG 512×512
facing=down,rotation=1,input_b=true
multiplexer_facing-down_rotation-1_input_b-true_iso_512.png
↓ PNG 512×512
facing=down,rotation=2,input_b=false
multiplexer_facing-down_rotation-2_input_b-false_iso_512.png
↓ PNG 512×512
facing=down,rotation=2,input_b=true
multiplexer_facing-down_rotation-2_input_b-true_iso_512.png
↓ PNG 512×512
facing=down,rotation=3,input_b=false
multiplexer_facing-down_rotation-3_input_b-false_iso_512.png
↓ PNG 512×512
facing=down,rotation=3,input_b=true
multiplexer_facing-down_rotation-3_input_b-true_iso_512.png
↓ PNG 512×512
facing=east,rotation=0,input_b=false
multiplexer_facing-east_rotation-0_input_b-false_iso_512.png
↓ PNG 512×512
facing=east,rotation=0,input_b=true
multiplexer_facing-east_rotation-0_input_b-true_iso_512.png
↓ PNG 512×512
facing=east,rotation=1,input_b=false
multiplexer_facing-east_rotation-1_input_b-false_iso_512.png
↓ PNG 512×512
facing=east,rotation=1,input_b=true
multiplexer_facing-east_rotation-1_input_b-true_iso_512.png
↓ PNG 512×512
facing=east,rotation=2,input_b=false
multiplexer_facing-east_rotation-2_input_b-false_iso_512.png
↓ PNG 512×512
facing=east,rotation=2,input_b=true
multiplexer_facing-east_rotation-2_input_b-true_iso_512.png
↓ PNG 512×512
facing=east,rotation=3,input_b=false
multiplexer_facing-east_rotation-3_input_b-false_iso_512.png
↓ PNG 512×512
facing=east,rotation=3,input_b=true
multiplexer_facing-east_rotation-3_input_b-true_iso_512.png
↓ PNG 512×512
facing=north,rotation=0,input_b=false
multiplexer_facing-north_rotation-0_input_b-false_iso_512.png
↓ PNG 512×512
facing=north,rotation=0,input_b=true
multiplexer_facing-north_rotation-0_input_b-true_iso_512.png
↓ PNG 512×512
facing=north,rotation=1,input_b=false
multiplexer_facing-north_rotation-1_input_b-false_iso_512.png
↓ PNG 512×512
facing=north,rotation=1,input_b=true
multiplexer_facing-north_rotation-1_input_b-true_iso_512.png
↓ PNG 512×512
facing=north,rotation=2,input_b=false
multiplexer_facing-north_rotation-2_input_b-false_iso_512.png
↓ PNG 512×512
facing=north,rotation=2,input_b=true
multiplexer_facing-north_rotation-2_input_b-true_iso_512.png
↓ PNG 512×512
facing=north,rotation=3,input_b=false
multiplexer_facing-north_rotation-3_input_b-false_iso_512.png
↓ PNG 512×512
facing=north,rotation=3,input_b=true
multiplexer_facing-north_rotation-3_input_b-true_iso_512.png
↓ PNG 512×512
facing=south,rotation=0,input_b=false
multiplexer_facing-south_rotation-0_input_b-false_iso_512.png
↓ PNG 512×512
facing=south,rotation=0,input_b=true
multiplexer_facing-south_rotation-0_input_b-true_iso_512.png
↓ PNG 512×512
facing=south,rotation=1,input_b=false
multiplexer_facing-south_rotation-1_input_b-false_iso_512.png
↓ PNG 512×512
facing=south,rotation=1,input_b=true
multiplexer_facing-south_rotation-1_input_b-true_iso_512.png
↓ PNG 512×512
facing=south,rotation=2,input_b=false
multiplexer_facing-south_rotation-2_input_b-false_iso_512.png
↓ PNG 512×512
facing=south,rotation=2,input_b=true
multiplexer_facing-south_rotation-2_input_b-true_iso_512.png
↓ PNG 512×512
facing=south,rotation=3,input_b=false
multiplexer_facing-south_rotation-3_input_b-false_iso_512.png
↓ PNG 512×512
facing=south,rotation=3,input_b=true
multiplexer_facing-south_rotation-3_input_b-true_iso_512.png
↓ PNG 512×512
facing=up,rotation=0,input_b=false
multiplexer_facing-up_rotation-0_input_b-false_iso_512.png
↓ PNG 512×512
facing=up,rotation=0,input_b=true
multiplexer_facing-up_rotation-0_input_b-true_iso_512.png
↓ PNG 512×512
facing=up,rotation=1,input_b=false
multiplexer_facing-up_rotation-1_input_b-false_iso_512.png
↓ PNG 512×512
facing=up,rotation=1,input_b=true
multiplexer_facing-up_rotation-1_input_b-true_iso_512.png
↓ PNG 512×512
facing=up,rotation=2,input_b=false
multiplexer_facing-up_rotation-2_input_b-false_iso_512.png
↓ PNG 512×512
facing=up,rotation=2,input_b=true
multiplexer_facing-up_rotation-2_input_b-true_iso_512.png
↓ PNG 512×512
facing=up,rotation=3,input_b=false
multiplexer_facing-up_rotation-3_input_b-false_iso_512.png
↓ PNG 512×512
facing=up,rotation=3,input_b=true
multiplexer_facing-up_rotation-3_input_b-true_iso_512.png
↓ PNG 512×512
facing=west,rotation=0,input_b=false
multiplexer_facing-west_rotation-0_input_b-false_iso_512.png
↓ PNG 512×512
facing=west,rotation=0,input_b=true
multiplexer_facing-west_rotation-0_input_b-true_iso_512.png
↓ PNG 512×512
facing=west,rotation=1,input_b=false
multiplexer_facing-west_rotation-1_input_b-false_iso_512.png
↓ PNG 512×512
facing=west,rotation=1,input_b=true
multiplexer_facing-west_rotation-1_input_b-true_iso_512.png
↓ PNG 512×512
facing=west,rotation=2,input_b=false
multiplexer_facing-west_rotation-2_input_b-false_iso_512.png
↓ PNG 512×512
facing=west,rotation=2,input_b=true
multiplexer_facing-west_rotation-2_input_b-true_iso_512.png
↓ PNG 512×512
facing=west,rotation=3,input_b=false
multiplexer_facing-west_rotation-3_input_b-false_iso_512.png
↓ PNG 512×512
facing=west,rotation=3,input_b=true
multiplexer_facing-west_rotation-3_input_b-true_iso_512.png
↓ PNG 512×512
Hotlink tramite API
Incorpora questo render direttamente. Angolo, dimensione e stato del blocco sono parametri di query; le immagini sono memorizzate nella cache della nostra CDN.
https://blocksitems.com/api/v2/blocks/morered:multiplexer/render.png
LE PERSONE TROVANO QUESTA PAGINA CERCANDO
“minecraft Multiplexer image”
“minecraft Multiplexer png”
“morered:multiplexer render”
“minecraft Multiplexer transparent”
I render sono generati da BlocksItems a partire dai dati del modello e possono differire dall'aspetto nel gioco. Il design del blocco appartiene a Mojang o ai rispettivi autori delle mod.