Immagini
ANGOLO
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ I render possono differire dai blocchi nel gioco a causa delle ottimizzazioni che applichiamo, miglioriamo continuamente questa funzione.
SEGNALA UN PROBLEMA
Stati del blocco
96
open=false,facing=east,x=0,y=0,z=0
open=false,facing=east,x=0,y=0,z=1
open=false,facing=east,x=0,y=1,z=0
open=false,facing=east,x=0,y=1,z=1
open=false,facing=east,x=1,y=0,z=0
open=false,facing=east,x=1,y=0,z=1
open=false,facing=east,x=1,y=1,z=0
open=false,facing=east,x=1,y=1,z=1
open=false,facing=north,x=0,y=0,z=0
open=false,facing=north,x=0,y=0,z=1
open=false,facing=north,x=0,y=1,z=0
open=false,facing=north,x=0,y=1,z=1
open=false,facing=north,x=1,y=0,z=0
open=false,facing=north,x=1,y=0,z=1
open=false,facing=north,x=1,y=1,z=0
open=false,facing=north,x=1,y=1,z=1
open=false,facing=south,x=0,y=0,z=0
open=false,facing=south,x=0,y=0,z=1
open=false,facing=south,x=0,y=1,z=0
open=false,facing=south,x=0,y=1,z=1
open=false,facing=south,x=1,y=0,z=0
open=false,facing=south,x=1,y=0,z=1
open=false,facing=south,x=1,y=1,z=0
open=false,facing=south,x=1,y=1,z=1
open=false,facing=west,x=0,y=0,z=0
open=false,facing=west,x=0,y=0,z=1
open=false,facing=west,x=0,y=1,z=0
open=false,facing=west,x=0,y=1,z=1
open=false,facing=west,x=1,y=0,z=0
open=false,facing=west,x=1,y=0,z=1
open=false,facing=west,x=1,y=1,z=0
open=false,facing=west,x=1,y=1,z=1
open=forced,facing=east,x=0,y=0,z=0
open=forced,facing=east,x=0,y=0,z=1
open=forced,facing=east,x=0,y=1,z=0
open=forced,facing=east,x=0,y=1,z=1
open=forced,facing=east,x=1,y=0,z=0
open=forced,facing=east,x=1,y=0,z=1
open=forced,facing=east,x=1,y=1,z=0
open=forced,facing=east,x=1,y=1,z=1
open=forced,facing=north,x=0,y=0,z=0
open=forced,facing=north,x=0,y=0,z=1
open=forced,facing=north,x=0,y=1,z=0
open=forced,facing=north,x=0,y=1,z=1
open=forced,facing=north,x=1,y=0,z=0
open=forced,facing=north,x=1,y=0,z=1
open=forced,facing=north,x=1,y=1,z=0
open=forced,facing=north,x=1,y=1,z=1
open=forced,facing=south,x=0,y=0,z=0
open=forced,facing=south,x=0,y=0,z=1
open=forced,facing=south,x=0,y=1,z=0
open=forced,facing=south,x=0,y=1,z=1
open=forced,facing=south,x=1,y=0,z=0
open=forced,facing=south,x=1,y=0,z=1
open=forced,facing=south,x=1,y=1,z=0
open=forced,facing=south,x=1,y=1,z=1
open=forced,facing=west,x=0,y=0,z=0
open=forced,facing=west,x=0,y=0,z=1
open=forced,facing=west,x=0,y=1,z=0
open=forced,facing=west,x=0,y=1,z=1
open=forced,facing=west,x=1,y=0,z=0
open=forced,facing=west,x=1,y=0,z=1
open=forced,facing=west,x=1,y=1,z=0
open=forced,facing=west,x=1,y=1,z=1
open=true,facing=east,x=0,y=0,z=0
open=true,facing=east,x=0,y=0,z=1
open=true,facing=east,x=0,y=1,z=0
open=true,facing=east,x=0,y=1,z=1
open=true,facing=east,x=1,y=0,z=0
open=true,facing=east,x=1,y=0,z=1
open=true,facing=east,x=1,y=1,z=0
open=true,facing=east,x=1,y=1,z=1
open=true,facing=north,x=0,y=0,z=0
open=true,facing=north,x=0,y=0,z=1
open=true,facing=north,x=0,y=1,z=0
open=true,facing=north,x=0,y=1,z=1
open=true,facing=north,x=1,y=0,z=0
open=true,facing=north,x=1,y=0,z=1
open=true,facing=north,x=1,y=1,z=0
open=true,facing=north,x=1,y=1,z=1
open=true,facing=south,x=0,y=0,z=0
open=true,facing=south,x=0,y=0,z=1
open=true,facing=south,x=0,y=1,z=0
open=true,facing=south,x=0,y=1,z=1
open=true,facing=south,x=1,y=0,z=0
open=true,facing=south,x=1,y=0,z=1
open=true,facing=south,x=1,y=1,z=0
open=true,facing=south,x=1,y=1,z=1
open=true,facing=west,x=0,y=0,z=0
open=true,facing=west,x=0,y=0,z=1
open=true,facing=west,x=0,y=1,z=0
open=true,facing=west,x=0,y=1,z=1
open=true,facing=west,x=1,y=0,z=0
open=true,facing=west,x=1,y=0,z=1
open=true,facing=west,x=1,y=1,z=0
open=true,facing=west,x=1,y=1,z=1
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