Obrazy
KĄT
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ Rendery mogą różnić się od bloków w grze z powodu naszych optymalizacji, stale ulepszamy tę funkcję.
ZGŁOŚ PROBLEM
Stany bloku
112
delay=1,facing=east,powered=false,trigger=false
delay=1,facing=east,powered=false,trigger=true
delay=1,facing=east,powered=true,trigger=false
delay=1,facing=east,powered=true,trigger=true
delay=1,facing=north,powered=false,trigger=false
delay=1,facing=north,powered=false,trigger=true
delay=1,facing=north,powered=true,trigger=false
delay=1,facing=north,powered=true,trigger=true
delay=1,facing=south,powered=false,trigger=false
delay=1,facing=south,powered=false,trigger=true
delay=1,facing=south,powered=true,trigger=false
delay=1,facing=south,powered=true,trigger=true
delay=1,facing=west,powered=false,trigger=false
delay=1,facing=west,powered=false,trigger=true
delay=1,facing=west,powered=true,trigger=false
delay=1,facing=west,powered=true,trigger=true
delay=2,facing=east,powered=false,trigger=false
delay=2,facing=east,powered=false,trigger=true
delay=2,facing=east,powered=true,trigger=false
delay=2,facing=east,powered=true,trigger=true
delay=2,facing=north,powered=false,trigger=false
delay=2,facing=north,powered=false,trigger=true
delay=2,facing=north,powered=true,trigger=false
delay=2,facing=north,powered=true,trigger=true
delay=2,facing=south,powered=false,trigger=false
delay=2,facing=south,powered=false,trigger=true
delay=2,facing=south,powered=true,trigger=false
delay=2,facing=south,powered=true,trigger=true
delay=2,facing=west,powered=false,trigger=false
delay=2,facing=west,powered=false,trigger=true
delay=2,facing=west,powered=true,trigger=false
delay=2,facing=west,powered=true,trigger=true
delay=3,facing=east,powered=false,trigger=false
delay=3,facing=east,powered=false,trigger=true
delay=3,facing=east,powered=true,trigger=false
delay=3,facing=east,powered=true,trigger=true
delay=3,facing=north,powered=false,trigger=false
delay=3,facing=north,powered=false,trigger=true
delay=3,facing=north,powered=true,trigger=false
delay=3,facing=north,powered=true,trigger=true
delay=3,facing=south,powered=false,trigger=false
delay=3,facing=south,powered=false,trigger=true
delay=3,facing=south,powered=true,trigger=false
delay=3,facing=south,powered=true,trigger=true
delay=3,facing=west,powered=false,trigger=false
delay=3,facing=west,powered=false,trigger=true
delay=3,facing=west,powered=true,trigger=false
delay=3,facing=west,powered=true,trigger=true
delay=4,facing=east,powered=false,trigger=false
delay=4,facing=east,powered=false,trigger=true
delay=4,facing=east,powered=true,trigger=false
delay=4,facing=east,powered=true,trigger=true
delay=4,facing=north,powered=false,trigger=false
delay=4,facing=north,powered=false,trigger=true
delay=4,facing=north,powered=true,trigger=false
delay=4,facing=north,powered=true,trigger=true
delay=4,facing=south,powered=false,trigger=false
delay=4,facing=south,powered=false,trigger=true
delay=4,facing=south,powered=true,trigger=false
delay=4,facing=south,powered=true,trigger=true
delay=4,facing=west,powered=false,trigger=false
delay=4,facing=west,powered=false,trigger=true
delay=4,facing=west,powered=true,trigger=false
delay=4,facing=west,powered=true,trigger=true
delay=5,facing=east,powered=false,trigger=false
delay=5,facing=east,powered=false,trigger=true
delay=5,facing=east,powered=true,trigger=false
delay=5,facing=east,powered=true,trigger=true
delay=5,facing=north,powered=false,trigger=false
delay=5,facing=north,powered=false,trigger=true
delay=5,facing=north,powered=true,trigger=false
delay=5,facing=north,powered=true,trigger=true
delay=5,facing=south,powered=false,trigger=false
delay=5,facing=south,powered=false,trigger=true
delay=5,facing=south,powered=true,trigger=false
delay=5,facing=south,powered=true,trigger=true
delay=5,facing=west,powered=false,trigger=false
delay=5,facing=west,powered=false,trigger=true
delay=5,facing=west,powered=true,trigger=false
delay=5,facing=west,powered=true,trigger=true
delay=6,facing=east,powered=false,trigger=false
delay=6,facing=east,powered=false,trigger=true
delay=6,facing=east,powered=true,trigger=false
delay=6,facing=east,powered=true,trigger=true
delay=6,facing=north,powered=false,trigger=false
delay=6,facing=north,powered=false,trigger=true
delay=6,facing=north,powered=true,trigger=false
delay=6,facing=north,powered=true,trigger=true
delay=6,facing=south,powered=false,trigger=false
delay=6,facing=south,powered=false,trigger=true
delay=6,facing=south,powered=true,trigger=false
delay=6,facing=south,powered=true,trigger=true
delay=6,facing=west,powered=false,trigger=false
delay=6,facing=west,powered=false,trigger=true
delay=6,facing=west,powered=true,trigger=false
delay=6,facing=west,powered=true,trigger=true
delay=7,facing=east,powered=false,trigger=false
delay=7,facing=east,powered=false,trigger=true
delay=7,facing=east,powered=true,trigger=false
delay=7,facing=east,powered=true,trigger=true
delay=7,facing=north,powered=false,trigger=false
delay=7,facing=north,powered=false,trigger=true
delay=7,facing=north,powered=true,trigger=false
delay=7,facing=north,powered=true,trigger=true
delay=7,facing=south,powered=false,trigger=false
delay=7,facing=south,powered=false,trigger=true
delay=7,facing=south,powered=true,trigger=false
delay=7,facing=south,powered=true,trigger=true
delay=7,facing=west,powered=false,trigger=false
delay=7,facing=west,powered=false,trigger=true
delay=7,facing=west,powered=true,trigger=false
delay=7,facing=west,powered=true,trigger=true
Zmieniane przez
PACZKI ZASOBÓW I MODY