Delay Button Obrazy
Darmowe rendery Delay Button, generowane z danych modelu. Pobierz przezroczysty PNG lub JPG, do 1024×1024.
ROZMIAR OBRAZU
512 × 512 PX · PRZEZROCZYSTY PNG
Warianty stanów bloku
Każdy wariant stanu tego bloku, wyrenderowany izometrycznie w wybranym rozmiarze. Nazwy plików zawierają stan, aby pobrane pliki pozostały uporządkowane.
face=ceiling,facing=east,powered=false,state=s0
delay_button_face-ceiling_facing-east_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=east,powered=false,state=s1
delay_button_face-ceiling_facing-east_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=east,powered=false,state=s2
delay_button_face-ceiling_facing-east_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=east,powered=false,state=s3
delay_button_face-ceiling_facing-east_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=ceiling,facing=east,powered=true,state=s0
delay_button_face-ceiling_facing-east_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=east,powered=true,state=s1
delay_button_face-ceiling_facing-east_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=east,powered=true,state=s2
delay_button_face-ceiling_facing-east_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=east,powered=true,state=s3
delay_button_face-ceiling_facing-east_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=false,state=s0
delay_button_face-ceiling_facing-north_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=false,state=s1
delay_button_face-ceiling_facing-north_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=false,state=s2
delay_button_face-ceiling_facing-north_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=false,state=s3
delay_button_face-ceiling_facing-north_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=true,state=s0
delay_button_face-ceiling_facing-north_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=true,state=s1
delay_button_face-ceiling_facing-north_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=true,state=s2
delay_button_face-ceiling_facing-north_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=north,powered=true,state=s3
delay_button_face-ceiling_facing-north_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=false,state=s0
delay_button_face-ceiling_facing-south_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=false,state=s1
delay_button_face-ceiling_facing-south_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=false,state=s2
delay_button_face-ceiling_facing-south_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=false,state=s3
delay_button_face-ceiling_facing-south_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=true,state=s0
delay_button_face-ceiling_facing-south_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=true,state=s1
delay_button_face-ceiling_facing-south_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=true,state=s2
delay_button_face-ceiling_facing-south_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=south,powered=true,state=s3
delay_button_face-ceiling_facing-south_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=false,state=s0
delay_button_face-ceiling_facing-west_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=false,state=s1
delay_button_face-ceiling_facing-west_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=false,state=s2
delay_button_face-ceiling_facing-west_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=false,state=s3
delay_button_face-ceiling_facing-west_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=true,state=s0
delay_button_face-ceiling_facing-west_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=true,state=s1
delay_button_face-ceiling_facing-west_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=true,state=s2
delay_button_face-ceiling_facing-west_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=ceiling,facing=west,powered=true,state=s3
delay_button_face-ceiling_facing-west_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=false,state=s0
delay_button_face-floor_facing-east_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=false,state=s1
delay_button_face-floor_facing-east_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=false,state=s2
delay_button_face-floor_facing-east_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=false,state=s3
delay_button_face-floor_facing-east_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=true,state=s0
delay_button_face-floor_facing-east_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=true,state=s1
delay_button_face-floor_facing-east_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=true,state=s2
delay_button_face-floor_facing-east_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=east,powered=true,state=s3
delay_button_face-floor_facing-east_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=false,state=s0
delay_button_face-floor_facing-north_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=false,state=s1
delay_button_face-floor_facing-north_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=false,state=s2
delay_button_face-floor_facing-north_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=false,state=s3
delay_button_face-floor_facing-north_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=true,state=s0
delay_button_face-floor_facing-north_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=true,state=s1
delay_button_face-floor_facing-north_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=true,state=s2
delay_button_face-floor_facing-north_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=north,powered=true,state=s3
delay_button_face-floor_facing-north_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=false,state=s0
delay_button_face-floor_facing-south_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=false,state=s1
delay_button_face-floor_facing-south_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=false,state=s2
delay_button_face-floor_facing-south_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=false,state=s3
delay_button_face-floor_facing-south_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=true,state=s0
delay_button_face-floor_facing-south_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=true,state=s1
delay_button_face-floor_facing-south_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=true,state=s2
delay_button_face-floor_facing-south_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=south,powered=true,state=s3
delay_button_face-floor_facing-south_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=false,state=s0
delay_button_face-floor_facing-west_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=false,state=s1
delay_button_face-floor_facing-west_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=false,state=s2
delay_button_face-floor_facing-west_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=false,state=s3
delay_button_face-floor_facing-west_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=true,state=s0
delay_button_face-floor_facing-west_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=true,state=s1
delay_button_face-floor_facing-west_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=true,state=s2
delay_button_face-floor_facing-west_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=floor,facing=west,powered=true,state=s3
delay_button_face-floor_facing-west_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=false,state=s0
delay_button_face-wall_facing-east_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=false,state=s1
delay_button_face-wall_facing-east_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=false,state=s2
delay_button_face-wall_facing-east_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=false,state=s3
delay_button_face-wall_facing-east_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=true,state=s0
delay_button_face-wall_facing-east_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=true,state=s1
delay_button_face-wall_facing-east_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=true,state=s2
delay_button_face-wall_facing-east_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=east,powered=true,state=s3
delay_button_face-wall_facing-east_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=false,state=s0
delay_button_face-wall_facing-north_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=false,state=s1
delay_button_face-wall_facing-north_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=false,state=s2
delay_button_face-wall_facing-north_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=false,state=s3
delay_button_face-wall_facing-north_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=true,state=s0
delay_button_face-wall_facing-north_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=true,state=s1
delay_button_face-wall_facing-north_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=true,state=s2
delay_button_face-wall_facing-north_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=north,powered=true,state=s3
delay_button_face-wall_facing-north_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=false,state=s0
delay_button_face-wall_facing-south_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=false,state=s1
delay_button_face-wall_facing-south_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=false,state=s2
delay_button_face-wall_facing-south_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=false,state=s3
delay_button_face-wall_facing-south_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=true,state=s0
delay_button_face-wall_facing-south_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=true,state=s1
delay_button_face-wall_facing-south_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=true,state=s2
delay_button_face-wall_facing-south_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=south,powered=true,state=s3
delay_button_face-wall_facing-south_powered-true_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=false,state=s0
delay_button_face-wall_facing-west_powered-false_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=false,state=s1
delay_button_face-wall_facing-west_powered-false_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=false,state=s2
delay_button_face-wall_facing-west_powered-false_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=false,state=s3
delay_button_face-wall_facing-west_powered-false_state-s3_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=true,state=s0
delay_button_face-wall_facing-west_powered-true_state-s0_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=true,state=s1
delay_button_face-wall_facing-west_powered-true_state-s1_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=true,state=s2
delay_button_face-wall_facing-west_powered-true_state-s2_iso_512.png
↓ PNG 512×512
face=wall,facing=west,powered=true,state=s3
delay_button_face-wall_facing-west_powered-true_state-s3_iso_512.png
↓ PNG 512×512
Hotlink przez API
Osadź ten render bezpośrednio. Kąt, rozmiar i stan bloku to parametry zapytania; obrazy są buforowane w naszym CDN.
https://blocksitems.com/api/v2/blocks/extrabuttons:delay_button/render.png
LUDZIE TRAFIAJĄ NA TĘ STRONĘ, SZUKAJĄC
“minecraft Delay Button image”
“minecraft Delay Button png”
“extrabuttons:delay_button render”
“minecraft Delay Button transparent”
Rendery są generowane przez BlocksItems z danych modelu i mogą różnić się od wyglądu w grze. Projekt bloku należy do Mojang lub odpowiednich autorów modów.