Switch Ties Obrazy
Darmowe rendery Switch Ties, generowane z danych modelu. Pobierz przezroczysty PNG lub JPG, do 1024×1024.
ROZMIAR OBRAZU
512 × 512 PX · PRZEZROCZYSTY PNG
Warianty stanów bloku
Każdy wariant stanu tego bloku, wyrenderowany izometrycznie w wybranym rozmiarze. Nazwy plików zawierają stan, aby pobrane pliki pozostały uporządkowane.
switched=false,pointing=0,facing=down
switch_ties_switched-false_pointing-0_facing-down_iso_512.png
↓ PNG 512×512
switched=false,pointing=0,facing=east
switch_ties_switched-false_pointing-0_facing-east_iso_512.png
↓ PNG 512×512
switched=false,pointing=0,facing=north
switch_ties_switched-false_pointing-0_facing-north_iso_512.png
↓ PNG 512×512
switched=false,pointing=0,facing=south
switch_ties_switched-false_pointing-0_facing-south_iso_512.png
↓ PNG 512×512
switched=false,pointing=0,facing=up
switch_ties_switched-false_pointing-0_facing-up_iso_512.png
↓ PNG 512×512
switched=false,pointing=0,facing=west
switch_ties_switched-false_pointing-0_facing-west_iso_512.png
↓ PNG 512×512
switched=false,pointing=1,facing=down
switch_ties_switched-false_pointing-1_facing-down_iso_512.png
↓ PNG 512×512
switched=false,pointing=1,facing=east
switch_ties_switched-false_pointing-1_facing-east_iso_512.png
↓ PNG 512×512
switched=false,pointing=1,facing=north
switch_ties_switched-false_pointing-1_facing-north_iso_512.png
↓ PNG 512×512
switched=false,pointing=1,facing=south
switch_ties_switched-false_pointing-1_facing-south_iso_512.png
↓ PNG 512×512
switched=false,pointing=1,facing=up
switch_ties_switched-false_pointing-1_facing-up_iso_512.png
↓ PNG 512×512
switched=false,pointing=1,facing=west
switch_ties_switched-false_pointing-1_facing-west_iso_512.png
↓ PNG 512×512
switched=false,pointing=2,facing=down
switch_ties_switched-false_pointing-2_facing-down_iso_512.png
↓ PNG 512×512
switched=false,pointing=2,facing=east
switch_ties_switched-false_pointing-2_facing-east_iso_512.png
↓ PNG 512×512
switched=false,pointing=2,facing=north
switch_ties_switched-false_pointing-2_facing-north_iso_512.png
↓ PNG 512×512
switched=false,pointing=2,facing=south
switch_ties_switched-false_pointing-2_facing-south_iso_512.png
↓ PNG 512×512
switched=false,pointing=2,facing=up
switch_ties_switched-false_pointing-2_facing-up_iso_512.png
↓ PNG 512×512
switched=false,pointing=2,facing=west
switch_ties_switched-false_pointing-2_facing-west_iso_512.png
↓ PNG 512×512
switched=false,pointing=3,facing=down
switch_ties_switched-false_pointing-3_facing-down_iso_512.png
↓ PNG 512×512
switched=false,pointing=3,facing=east
switch_ties_switched-false_pointing-3_facing-east_iso_512.png
↓ PNG 512×512
switched=false,pointing=3,facing=north
switch_ties_switched-false_pointing-3_facing-north_iso_512.png
↓ PNG 512×512
switched=false,pointing=3,facing=south
switch_ties_switched-false_pointing-3_facing-south_iso_512.png
↓ PNG 512×512
switched=false,pointing=3,facing=up
switch_ties_switched-false_pointing-3_facing-up_iso_512.png
↓ PNG 512×512
switched=false,pointing=3,facing=west
switch_ties_switched-false_pointing-3_facing-west_iso_512.png
↓ PNG 512×512
switched=true,pointing=0,facing=down
switch_ties_switched-true_pointing-0_facing-down_iso_512.png
↓ PNG 512×512
switched=true,pointing=0,facing=east
switch_ties_switched-true_pointing-0_facing-east_iso_512.png
↓ PNG 512×512
switched=true,pointing=0,facing=north
switch_ties_switched-true_pointing-0_facing-north_iso_512.png
↓ PNG 512×512
switched=true,pointing=0,facing=south
switch_ties_switched-true_pointing-0_facing-south_iso_512.png
↓ PNG 512×512
switched=true,pointing=0,facing=up
switch_ties_switched-true_pointing-0_facing-up_iso_512.png
↓ PNG 512×512
switched=true,pointing=0,facing=west
switch_ties_switched-true_pointing-0_facing-west_iso_512.png
↓ PNG 512×512
switched=true,pointing=1,facing=down
switch_ties_switched-true_pointing-1_facing-down_iso_512.png
↓ PNG 512×512
switched=true,pointing=1,facing=east
switch_ties_switched-true_pointing-1_facing-east_iso_512.png
↓ PNG 512×512
switched=true,pointing=1,facing=north
switch_ties_switched-true_pointing-1_facing-north_iso_512.png
↓ PNG 512×512
switched=true,pointing=1,facing=south
switch_ties_switched-true_pointing-1_facing-south_iso_512.png
↓ PNG 512×512
switched=true,pointing=1,facing=up
switch_ties_switched-true_pointing-1_facing-up_iso_512.png
↓ PNG 512×512
switched=true,pointing=1,facing=west
switch_ties_switched-true_pointing-1_facing-west_iso_512.png
↓ PNG 512×512
switched=true,pointing=2,facing=down
switch_ties_switched-true_pointing-2_facing-down_iso_512.png
↓ PNG 512×512
switched=true,pointing=2,facing=east
switch_ties_switched-true_pointing-2_facing-east_iso_512.png
↓ PNG 512×512
switched=true,pointing=2,facing=north
switch_ties_switched-true_pointing-2_facing-north_iso_512.png
↓ PNG 512×512
switched=true,pointing=2,facing=south
switch_ties_switched-true_pointing-2_facing-south_iso_512.png
↓ PNG 512×512
switched=true,pointing=2,facing=up
switch_ties_switched-true_pointing-2_facing-up_iso_512.png
↓ PNG 512×512
switched=true,pointing=2,facing=west
switch_ties_switched-true_pointing-2_facing-west_iso_512.png
↓ PNG 512×512
switched=true,pointing=3,facing=down
switch_ties_switched-true_pointing-3_facing-down_iso_512.png
↓ PNG 512×512
switched=true,pointing=3,facing=east
switch_ties_switched-true_pointing-3_facing-east_iso_512.png
↓ PNG 512×512
switched=true,pointing=3,facing=north
switch_ties_switched-true_pointing-3_facing-north_iso_512.png
↓ PNG 512×512
switched=true,pointing=3,facing=south
switch_ties_switched-true_pointing-3_facing-south_iso_512.png
↓ PNG 512×512
switched=true,pointing=3,facing=up
switch_ties_switched-true_pointing-3_facing-up_iso_512.png
↓ PNG 512×512
switched=true,pointing=3,facing=west
switch_ties_switched-true_pointing-3_facing-west_iso_512.png
↓ PNG 512×512
Hotlink przez API
Osadź ten render bezpośrednio. Kąt, rozmiar i stan bloku to parametry zapytania; obrazy są buforowane w naszym CDN.
https://blocksitems.com/api/v2/blocks/forkcart:switch_ties/render.png
LUDZIE TRAFIAJĄ NA TĘ STRONĘ, SZUKAJĄC
“minecraft Switch Ties image”
“minecraft Switch Ties png”
“forkcart:switch_ties render”
“minecraft Switch Ties transparent”
Rendery są generowane przez BlocksItems z danych modelu i mogą różnić się od wyglądu w grze. Projekt bloku należy do Mojang lub odpowiednich autorów modów.