Gambar
SUDUT
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ Render bisa berbeda dari blok di dalam game karena optimasi yang kami lakukan, kami terus menyempurnakan fitur ini.
LAPORKAN MASALAH
Status blok
120
face=ceiling,facing=east,has_item=false,skin=buried
face=ceiling,facing=east,has_item=false,skin=classic
face=ceiling,facing=east,has_item=false,skin=floating
face=ceiling,facing=east,has_item=false,skin=rubbles
face=ceiling,facing=east,has_item=false,skin=shine
face=ceiling,facing=east,has_item=true,skin=buried
face=ceiling,facing=east,has_item=true,skin=classic
face=ceiling,facing=east,has_item=true,skin=floating
face=ceiling,facing=east,has_item=true,skin=rubbles
face=ceiling,facing=east,has_item=true,skin=shine
face=ceiling,facing=north,has_item=false,skin=buried
face=ceiling,facing=north,has_item=false,skin=classic
face=ceiling,facing=north,has_item=false,skin=floating
face=ceiling,facing=north,has_item=false,skin=rubbles
face=ceiling,facing=north,has_item=false,skin=shine
face=ceiling,facing=north,has_item=true,skin=buried
face=ceiling,facing=north,has_item=true,skin=classic
face=ceiling,facing=north,has_item=true,skin=floating
face=ceiling,facing=north,has_item=true,skin=rubbles
face=ceiling,facing=north,has_item=true,skin=shine
face=ceiling,facing=south,has_item=false,skin=buried
face=ceiling,facing=south,has_item=false,skin=classic
face=ceiling,facing=south,has_item=false,skin=floating
face=ceiling,facing=south,has_item=false,skin=rubbles
face=ceiling,facing=south,has_item=false,skin=shine
face=ceiling,facing=south,has_item=true,skin=buried
face=ceiling,facing=south,has_item=true,skin=classic
face=ceiling,facing=south,has_item=true,skin=floating
face=ceiling,facing=south,has_item=true,skin=rubbles
face=ceiling,facing=south,has_item=true,skin=shine
face=ceiling,facing=west,has_item=false,skin=buried
face=ceiling,facing=west,has_item=false,skin=classic
face=ceiling,facing=west,has_item=false,skin=floating
face=ceiling,facing=west,has_item=false,skin=rubbles
face=ceiling,facing=west,has_item=false,skin=shine
face=ceiling,facing=west,has_item=true,skin=buried
face=ceiling,facing=west,has_item=true,skin=classic
face=ceiling,facing=west,has_item=true,skin=floating
face=ceiling,facing=west,has_item=true,skin=rubbles
face=ceiling,facing=west,has_item=true,skin=shine
face=floor,facing=east,has_item=false,skin=buried
face=floor,facing=east,has_item=false,skin=classic
face=floor,facing=east,has_item=false,skin=floating
face=floor,facing=east,has_item=false,skin=rubbles
face=floor,facing=east,has_item=false,skin=shine
face=floor,facing=east,has_item=true,skin=buried
face=floor,facing=east,has_item=true,skin=classic
face=floor,facing=east,has_item=true,skin=floating
face=floor,facing=east,has_item=true,skin=rubbles
face=floor,facing=east,has_item=true,skin=shine
face=floor,facing=north,has_item=false,skin=buried
face=floor,facing=north,has_item=false,skin=classic
face=floor,facing=north,has_item=false,skin=floating
face=floor,facing=north,has_item=false,skin=rubbles
face=floor,facing=north,has_item=false,skin=shine
face=floor,facing=north,has_item=true,skin=buried
face=floor,facing=north,has_item=true,skin=classic
face=floor,facing=north,has_item=true,skin=floating
face=floor,facing=north,has_item=true,skin=rubbles
face=floor,facing=north,has_item=true,skin=shine
face=floor,facing=south,has_item=false,skin=buried
face=floor,facing=south,has_item=false,skin=classic
face=floor,facing=south,has_item=false,skin=floating
face=floor,facing=south,has_item=false,skin=rubbles
face=floor,facing=south,has_item=false,skin=shine
face=floor,facing=south,has_item=true,skin=buried
face=floor,facing=south,has_item=true,skin=classic
face=floor,facing=south,has_item=true,skin=floating
face=floor,facing=south,has_item=true,skin=rubbles
face=floor,facing=south,has_item=true,skin=shine
face=floor,facing=west,has_item=false,skin=buried
face=floor,facing=west,has_item=false,skin=classic
face=floor,facing=west,has_item=false,skin=floating
face=floor,facing=west,has_item=false,skin=rubbles
face=floor,facing=west,has_item=false,skin=shine
face=floor,facing=west,has_item=true,skin=buried
face=floor,facing=west,has_item=true,skin=classic
face=floor,facing=west,has_item=true,skin=floating
face=floor,facing=west,has_item=true,skin=rubbles
face=floor,facing=west,has_item=true,skin=shine
face=wall,facing=east,has_item=false,skin=buried
face=wall,facing=east,has_item=false,skin=classic
face=wall,facing=east,has_item=false,skin=floating
face=wall,facing=east,has_item=false,skin=rubbles
face=wall,facing=east,has_item=false,skin=shine
face=wall,facing=east,has_item=true,skin=buried
face=wall,facing=east,has_item=true,skin=classic
face=wall,facing=east,has_item=true,skin=floating
face=wall,facing=east,has_item=true,skin=rubbles
face=wall,facing=east,has_item=true,skin=shine
face=wall,facing=north,has_item=false,skin=buried
face=wall,facing=north,has_item=false,skin=classic
face=wall,facing=north,has_item=false,skin=floating
face=wall,facing=north,has_item=false,skin=rubbles
face=wall,facing=north,has_item=false,skin=shine
face=wall,facing=north,has_item=true,skin=buried
face=wall,facing=north,has_item=true,skin=classic
face=wall,facing=north,has_item=true,skin=floating
face=wall,facing=north,has_item=true,skin=rubbles
face=wall,facing=north,has_item=true,skin=shine
face=wall,facing=south,has_item=false,skin=buried
face=wall,facing=south,has_item=false,skin=classic
face=wall,facing=south,has_item=false,skin=floating
face=wall,facing=south,has_item=false,skin=rubbles
face=wall,facing=south,has_item=false,skin=shine
face=wall,facing=south,has_item=true,skin=buried
face=wall,facing=south,has_item=true,skin=classic
face=wall,facing=south,has_item=true,skin=floating
face=wall,facing=south,has_item=true,skin=rubbles
face=wall,facing=south,has_item=true,skin=shine
face=wall,facing=west,has_item=false,skin=buried
face=wall,facing=west,has_item=false,skin=classic
face=wall,facing=west,has_item=false,skin=floating
face=wall,facing=west,has_item=false,skin=rubbles
face=wall,facing=west,has_item=false,skin=shine
face=wall,facing=west,has_item=true,skin=buried
face=wall,facing=west,has_item=true,skin=classic
face=wall,facing=west,has_item=true,skin=floating
face=wall,facing=west,has_item=true,skin=rubbles
face=wall,facing=west,has_item=true,skin=shine
Terjemahan
3 BAHASA
en_us Lost Item
fr_fr Objet Perdu
zh_cn 迷失物品
Diubah oleh
PAKET SUMBER DAYA DAN MOD