Immagini
ANGOLO
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ I render possono differire dai blocchi nel gioco a causa delle ottimizzazioni che applichiamo, miglioriamo continuamente questa funzione.
SEGNALA UN PROBLEMA
Stati del blocco
120
face=ceiling,facing=east,has_item=false,skin=buried
face=ceiling,facing=east,has_item=false,skin=classic
face=ceiling,facing=east,has_item=false,skin=floating
face=ceiling,facing=east,has_item=false,skin=rubbles
face=ceiling,facing=east,has_item=false,skin=shine
face=ceiling,facing=east,has_item=true,skin=buried
face=ceiling,facing=east,has_item=true,skin=classic
face=ceiling,facing=east,has_item=true,skin=floating
face=ceiling,facing=east,has_item=true,skin=rubbles
face=ceiling,facing=east,has_item=true,skin=shine
face=ceiling,facing=north,has_item=false,skin=buried
face=ceiling,facing=north,has_item=false,skin=classic
face=ceiling,facing=north,has_item=false,skin=floating
face=ceiling,facing=north,has_item=false,skin=rubbles
face=ceiling,facing=north,has_item=false,skin=shine
face=ceiling,facing=north,has_item=true,skin=buried
face=ceiling,facing=north,has_item=true,skin=classic
face=ceiling,facing=north,has_item=true,skin=floating
face=ceiling,facing=north,has_item=true,skin=rubbles
face=ceiling,facing=north,has_item=true,skin=shine
face=ceiling,facing=south,has_item=false,skin=buried
face=ceiling,facing=south,has_item=false,skin=classic
face=ceiling,facing=south,has_item=false,skin=floating
face=ceiling,facing=south,has_item=false,skin=rubbles
face=ceiling,facing=south,has_item=false,skin=shine
face=ceiling,facing=south,has_item=true,skin=buried
face=ceiling,facing=south,has_item=true,skin=classic
face=ceiling,facing=south,has_item=true,skin=floating
face=ceiling,facing=south,has_item=true,skin=rubbles
face=ceiling,facing=south,has_item=true,skin=shine
face=ceiling,facing=west,has_item=false,skin=buried
face=ceiling,facing=west,has_item=false,skin=classic
face=ceiling,facing=west,has_item=false,skin=floating
face=ceiling,facing=west,has_item=false,skin=rubbles
face=ceiling,facing=west,has_item=false,skin=shine
face=ceiling,facing=west,has_item=true,skin=buried
face=ceiling,facing=west,has_item=true,skin=classic
face=ceiling,facing=west,has_item=true,skin=floating
face=ceiling,facing=west,has_item=true,skin=rubbles
face=ceiling,facing=west,has_item=true,skin=shine
face=floor,facing=east,has_item=false,skin=buried
face=floor,facing=east,has_item=false,skin=classic
face=floor,facing=east,has_item=false,skin=floating
face=floor,facing=east,has_item=false,skin=rubbles
face=floor,facing=east,has_item=false,skin=shine
face=floor,facing=east,has_item=true,skin=buried
face=floor,facing=east,has_item=true,skin=classic
face=floor,facing=east,has_item=true,skin=floating
face=floor,facing=east,has_item=true,skin=rubbles
face=floor,facing=east,has_item=true,skin=shine
face=floor,facing=north,has_item=false,skin=buried
face=floor,facing=north,has_item=false,skin=classic
face=floor,facing=north,has_item=false,skin=floating
face=floor,facing=north,has_item=false,skin=rubbles
face=floor,facing=north,has_item=false,skin=shine
face=floor,facing=north,has_item=true,skin=buried
face=floor,facing=north,has_item=true,skin=classic
face=floor,facing=north,has_item=true,skin=floating
face=floor,facing=north,has_item=true,skin=rubbles
face=floor,facing=north,has_item=true,skin=shine
face=floor,facing=south,has_item=false,skin=buried
face=floor,facing=south,has_item=false,skin=classic
face=floor,facing=south,has_item=false,skin=floating
face=floor,facing=south,has_item=false,skin=rubbles
face=floor,facing=south,has_item=false,skin=shine
face=floor,facing=south,has_item=true,skin=buried
face=floor,facing=south,has_item=true,skin=classic
face=floor,facing=south,has_item=true,skin=floating
face=floor,facing=south,has_item=true,skin=rubbles
face=floor,facing=south,has_item=true,skin=shine
face=floor,facing=west,has_item=false,skin=buried
face=floor,facing=west,has_item=false,skin=classic
face=floor,facing=west,has_item=false,skin=floating
face=floor,facing=west,has_item=false,skin=rubbles
face=floor,facing=west,has_item=false,skin=shine
face=floor,facing=west,has_item=true,skin=buried
face=floor,facing=west,has_item=true,skin=classic
face=floor,facing=west,has_item=true,skin=floating
face=floor,facing=west,has_item=true,skin=rubbles
face=floor,facing=west,has_item=true,skin=shine
face=wall,facing=east,has_item=false,skin=buried
face=wall,facing=east,has_item=false,skin=classic
face=wall,facing=east,has_item=false,skin=floating
face=wall,facing=east,has_item=false,skin=rubbles
face=wall,facing=east,has_item=false,skin=shine
face=wall,facing=east,has_item=true,skin=buried
face=wall,facing=east,has_item=true,skin=classic
face=wall,facing=east,has_item=true,skin=floating
face=wall,facing=east,has_item=true,skin=rubbles
face=wall,facing=east,has_item=true,skin=shine
face=wall,facing=north,has_item=false,skin=buried
face=wall,facing=north,has_item=false,skin=classic
face=wall,facing=north,has_item=false,skin=floating
face=wall,facing=north,has_item=false,skin=rubbles
face=wall,facing=north,has_item=false,skin=shine
face=wall,facing=north,has_item=true,skin=buried
face=wall,facing=north,has_item=true,skin=classic
face=wall,facing=north,has_item=true,skin=floating
face=wall,facing=north,has_item=true,skin=rubbles
face=wall,facing=north,has_item=true,skin=shine
face=wall,facing=south,has_item=false,skin=buried
face=wall,facing=south,has_item=false,skin=classic
face=wall,facing=south,has_item=false,skin=floating
face=wall,facing=south,has_item=false,skin=rubbles
face=wall,facing=south,has_item=false,skin=shine
face=wall,facing=south,has_item=true,skin=buried
face=wall,facing=south,has_item=true,skin=classic
face=wall,facing=south,has_item=true,skin=floating
face=wall,facing=south,has_item=true,skin=rubbles
face=wall,facing=south,has_item=true,skin=shine
face=wall,facing=west,has_item=false,skin=buried
face=wall,facing=west,has_item=false,skin=classic
face=wall,facing=west,has_item=false,skin=floating
face=wall,facing=west,has_item=false,skin=rubbles
face=wall,facing=west,has_item=false,skin=shine
face=wall,facing=west,has_item=true,skin=buried
face=wall,facing=west,has_item=true,skin=classic
face=wall,facing=west,has_item=true,skin=floating
face=wall,facing=west,has_item=true,skin=rubbles
face=wall,facing=west,has_item=true,skin=shine
Traduzioni
3 LINGUE
en_us Lost Item
fr_fr Objet Perdu
zh_cn 迷失物品
Modificato da
RESOURCE PACK E MOD