Billeder
VINKEL
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ Renderinger kan afvige fra blokkene i spillet på grund af vores optimeringer, vi forbedrer løbende denne funktion.
RAPPORTÉR ET PROBLEM
Bloktilstande
72
axis_along_first=false,facing=down,state=extended,powered=false
axis_along_first=false,facing=down,state=extended,powered=true
axis_along_first=false,facing=down,state=moving,powered=false
axis_along_first=false,facing=down,state=moving,powered=true
axis_along_first=false,facing=down,state=retracted,powered=false
axis_along_first=false,facing=down,state=retracted,powered=true
axis_along_first=false,facing=east,state=extended,powered=false
axis_along_first=false,facing=east,state=extended,powered=true
axis_along_first=false,facing=east,state=moving,powered=false
axis_along_first=false,facing=east,state=moving,powered=true
axis_along_first=false,facing=east,state=retracted,powered=false
axis_along_first=false,facing=east,state=retracted,powered=true
axis_along_first=false,facing=north,state=extended,powered=false
axis_along_first=false,facing=north,state=extended,powered=true
axis_along_first=false,facing=north,state=moving,powered=false
axis_along_first=false,facing=north,state=moving,powered=true
axis_along_first=false,facing=north,state=retracted,powered=false
axis_along_first=false,facing=north,state=retracted,powered=true
axis_along_first=false,facing=south,state=extended,powered=false
axis_along_first=false,facing=south,state=extended,powered=true
axis_along_first=false,facing=south,state=moving,powered=false
axis_along_first=false,facing=south,state=moving,powered=true
axis_along_first=false,facing=south,state=retracted,powered=false
axis_along_first=false,facing=south,state=retracted,powered=true
axis_along_first=false,facing=up,state=extended,powered=false
axis_along_first=false,facing=up,state=extended,powered=true
axis_along_first=false,facing=up,state=moving,powered=false
axis_along_first=false,facing=up,state=moving,powered=true
axis_along_first=false,facing=up,state=retracted,powered=false
axis_along_first=false,facing=up,state=retracted,powered=true
axis_along_first=false,facing=west,state=extended,powered=false
axis_along_first=false,facing=west,state=extended,powered=true
axis_along_first=false,facing=west,state=moving,powered=false
axis_along_first=false,facing=west,state=moving,powered=true
axis_along_first=false,facing=west,state=retracted,powered=false
axis_along_first=false,facing=west,state=retracted,powered=true
axis_along_first=true,facing=down,state=extended,powered=false
axis_along_first=true,facing=down,state=extended,powered=true
axis_along_first=true,facing=down,state=moving,powered=false
axis_along_first=true,facing=down,state=moving,powered=true
axis_along_first=true,facing=down,state=retracted,powered=false
axis_along_first=true,facing=down,state=retracted,powered=true
axis_along_first=true,facing=east,state=extended,powered=false
axis_along_first=true,facing=east,state=extended,powered=true
axis_along_first=true,facing=east,state=moving,powered=false
axis_along_first=true,facing=east,state=moving,powered=true
axis_along_first=true,facing=east,state=retracted,powered=false
axis_along_first=true,facing=east,state=retracted,powered=true
axis_along_first=true,facing=north,state=extended,powered=false
axis_along_first=true,facing=north,state=extended,powered=true
axis_along_first=true,facing=north,state=moving,powered=false
axis_along_first=true,facing=north,state=moving,powered=true
axis_along_first=true,facing=north,state=retracted,powered=false
axis_along_first=true,facing=north,state=retracted,powered=true
axis_along_first=true,facing=south,state=extended,powered=false
axis_along_first=true,facing=south,state=extended,powered=true
axis_along_first=true,facing=south,state=moving,powered=false
axis_along_first=true,facing=south,state=moving,powered=true
axis_along_first=true,facing=south,state=retracted,powered=false
axis_along_first=true,facing=south,state=retracted,powered=true
axis_along_first=true,facing=up,state=extended,powered=false
axis_along_first=true,facing=up,state=extended,powered=true
axis_along_first=true,facing=up,state=moving,powered=false
axis_along_first=true,facing=up,state=moving,powered=true
axis_along_first=true,facing=up,state=retracted,powered=false
axis_along_first=true,facing=up,state=retracted,powered=true
axis_along_first=true,facing=west,state=extended,powered=false
axis_along_first=true,facing=west,state=extended,powered=true
axis_along_first=true,facing=west,state=moving,powered=false
axis_along_first=true,facing=west,state=moving,powered=true
axis_along_first=true,facing=west,state=retracted,powered=false
axis_along_first=true,facing=west,state=retracted,powered=true
Egenskaber
KAN BRYDES MED
axe · pickaxe
Oversættelser
2 SPROG
en_us Switch Piston
ru_ru Переключатель-поршень
Ændret af
RESSOURCEPAKKER OG MODS