Bilder
WINKEL
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ Renderbilder können wegen unserer Optimierungen von den Blöcken im Spiel abweichen, wir verbessern diese Funktion laufend.
PROBLEM MELDEN
Blockzustände
72
axis_along_first=false,facing=down,state=extended,powered=false
axis_along_first=false,facing=down,state=extended,powered=true
axis_along_first=false,facing=down,state=moving,powered=false
axis_along_first=false,facing=down,state=moving,powered=true
axis_along_first=false,facing=down,state=retracted,powered=false
axis_along_first=false,facing=down,state=retracted,powered=true
axis_along_first=false,facing=east,state=extended,powered=false
axis_along_first=false,facing=east,state=extended,powered=true
axis_along_first=false,facing=east,state=moving,powered=false
axis_along_first=false,facing=east,state=moving,powered=true
axis_along_first=false,facing=east,state=retracted,powered=false
axis_along_first=false,facing=east,state=retracted,powered=true
axis_along_first=false,facing=north,state=extended,powered=false
axis_along_first=false,facing=north,state=extended,powered=true
axis_along_first=false,facing=north,state=moving,powered=false
axis_along_first=false,facing=north,state=moving,powered=true
axis_along_first=false,facing=north,state=retracted,powered=false
axis_along_first=false,facing=north,state=retracted,powered=true
axis_along_first=false,facing=south,state=extended,powered=false
axis_along_first=false,facing=south,state=extended,powered=true
axis_along_first=false,facing=south,state=moving,powered=false
axis_along_first=false,facing=south,state=moving,powered=true
axis_along_first=false,facing=south,state=retracted,powered=false
axis_along_first=false,facing=south,state=retracted,powered=true
axis_along_first=false,facing=up,state=extended,powered=false
axis_along_first=false,facing=up,state=extended,powered=true
axis_along_first=false,facing=up,state=moving,powered=false
axis_along_first=false,facing=up,state=moving,powered=true
axis_along_first=false,facing=up,state=retracted,powered=false
axis_along_first=false,facing=up,state=retracted,powered=true
axis_along_first=false,facing=west,state=extended,powered=false
axis_along_first=false,facing=west,state=extended,powered=true
axis_along_first=false,facing=west,state=moving,powered=false
axis_along_first=false,facing=west,state=moving,powered=true
axis_along_first=false,facing=west,state=retracted,powered=false
axis_along_first=false,facing=west,state=retracted,powered=true
axis_along_first=true,facing=down,state=extended,powered=false
axis_along_first=true,facing=down,state=extended,powered=true
axis_along_first=true,facing=down,state=moving,powered=false
axis_along_first=true,facing=down,state=moving,powered=true
axis_along_first=true,facing=down,state=retracted,powered=false
axis_along_first=true,facing=down,state=retracted,powered=true
axis_along_first=true,facing=east,state=extended,powered=false
axis_along_first=true,facing=east,state=extended,powered=true
axis_along_first=true,facing=east,state=moving,powered=false
axis_along_first=true,facing=east,state=moving,powered=true
axis_along_first=true,facing=east,state=retracted,powered=false
axis_along_first=true,facing=east,state=retracted,powered=true
axis_along_first=true,facing=north,state=extended,powered=false
axis_along_first=true,facing=north,state=extended,powered=true
axis_along_first=true,facing=north,state=moving,powered=false
axis_along_first=true,facing=north,state=moving,powered=true
axis_along_first=true,facing=north,state=retracted,powered=false
axis_along_first=true,facing=north,state=retracted,powered=true
axis_along_first=true,facing=south,state=extended,powered=false
axis_along_first=true,facing=south,state=extended,powered=true
axis_along_first=true,facing=south,state=moving,powered=false
axis_along_first=true,facing=south,state=moving,powered=true
axis_along_first=true,facing=south,state=retracted,powered=false
axis_along_first=true,facing=south,state=retracted,powered=true
axis_along_first=true,facing=up,state=extended,powered=false
axis_along_first=true,facing=up,state=extended,powered=true
axis_along_first=true,facing=up,state=moving,powered=false
axis_along_first=true,facing=up,state=moving,powered=true
axis_along_first=true,facing=up,state=retracted,powered=false
axis_along_first=true,facing=up,state=retracted,powered=true
axis_along_first=true,facing=west,state=extended,powered=false
axis_along_first=true,facing=west,state=extended,powered=true
axis_along_first=true,facing=west,state=moving,powered=false
axis_along_first=true,facing=west,state=moving,powered=true
axis_along_first=true,facing=west,state=retracted,powered=false
axis_along_first=true,facing=west,state=retracted,powered=true
Eigenschaften
ABBAUBAR MIT
axe · pickaxe
Übersetzungen
2 SPRACHEN
en_us Switch Piston
ru_ru Переключатель-поршень
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RESSOURCENPAKETE UND MODS