Imágenes
ÁNGULO
ISOMETRIC
LOW ANGLE
FRONT
SIDE
TOP-DOWN
⚠ Los renders pueden diferir de los bloques del juego por las optimizaciones que hacemos, mejoramos esta función continuamente.
REPORTAR UN PROBLEMA
Estados de bloque
72
axis_along_first=false,facing=down,state=extended,powered=false
axis_along_first=false,facing=down,state=extended,powered=true
axis_along_first=false,facing=down,state=moving,powered=false
axis_along_first=false,facing=down,state=moving,powered=true
axis_along_first=false,facing=down,state=retracted,powered=false
axis_along_first=false,facing=down,state=retracted,powered=true
axis_along_first=false,facing=east,state=extended,powered=false
axis_along_first=false,facing=east,state=extended,powered=true
axis_along_first=false,facing=east,state=moving,powered=false
axis_along_first=false,facing=east,state=moving,powered=true
axis_along_first=false,facing=east,state=retracted,powered=false
axis_along_first=false,facing=east,state=retracted,powered=true
axis_along_first=false,facing=north,state=extended,powered=false
axis_along_first=false,facing=north,state=extended,powered=true
axis_along_first=false,facing=north,state=moving,powered=false
axis_along_first=false,facing=north,state=moving,powered=true
axis_along_first=false,facing=north,state=retracted,powered=false
axis_along_first=false,facing=north,state=retracted,powered=true
axis_along_first=false,facing=south,state=extended,powered=false
axis_along_first=false,facing=south,state=extended,powered=true
axis_along_first=false,facing=south,state=moving,powered=false
axis_along_first=false,facing=south,state=moving,powered=true
axis_along_first=false,facing=south,state=retracted,powered=false
axis_along_first=false,facing=south,state=retracted,powered=true
axis_along_first=false,facing=up,state=extended,powered=false
axis_along_first=false,facing=up,state=extended,powered=true
axis_along_first=false,facing=up,state=moving,powered=false
axis_along_first=false,facing=up,state=moving,powered=true
axis_along_first=false,facing=up,state=retracted,powered=false
axis_along_first=false,facing=up,state=retracted,powered=true
axis_along_first=false,facing=west,state=extended,powered=false
axis_along_first=false,facing=west,state=extended,powered=true
axis_along_first=false,facing=west,state=moving,powered=false
axis_along_first=false,facing=west,state=moving,powered=true
axis_along_first=false,facing=west,state=retracted,powered=false
axis_along_first=false,facing=west,state=retracted,powered=true
axis_along_first=true,facing=down,state=extended,powered=false
axis_along_first=true,facing=down,state=extended,powered=true
axis_along_first=true,facing=down,state=moving,powered=false
axis_along_first=true,facing=down,state=moving,powered=true
axis_along_first=true,facing=down,state=retracted,powered=false
axis_along_first=true,facing=down,state=retracted,powered=true
axis_along_first=true,facing=east,state=extended,powered=false
axis_along_first=true,facing=east,state=extended,powered=true
axis_along_first=true,facing=east,state=moving,powered=false
axis_along_first=true,facing=east,state=moving,powered=true
axis_along_first=true,facing=east,state=retracted,powered=false
axis_along_first=true,facing=east,state=retracted,powered=true
axis_along_first=true,facing=north,state=extended,powered=false
axis_along_first=true,facing=north,state=extended,powered=true
axis_along_first=true,facing=north,state=moving,powered=false
axis_along_first=true,facing=north,state=moving,powered=true
axis_along_first=true,facing=north,state=retracted,powered=false
axis_along_first=true,facing=north,state=retracted,powered=true
axis_along_first=true,facing=south,state=extended,powered=false
axis_along_first=true,facing=south,state=extended,powered=true
axis_along_first=true,facing=south,state=moving,powered=false
axis_along_first=true,facing=south,state=moving,powered=true
axis_along_first=true,facing=south,state=retracted,powered=false
axis_along_first=true,facing=south,state=retracted,powered=true
axis_along_first=true,facing=up,state=extended,powered=false
axis_along_first=true,facing=up,state=extended,powered=true
axis_along_first=true,facing=up,state=moving,powered=false
axis_along_first=true,facing=up,state=moving,powered=true
axis_along_first=true,facing=up,state=retracted,powered=false
axis_along_first=true,facing=up,state=retracted,powered=true
axis_along_first=true,facing=west,state=extended,powered=false
axis_along_first=true,facing=west,state=extended,powered=true
axis_along_first=true,facing=west,state=moving,powered=false
axis_along_first=true,facing=west,state=moving,powered=true
axis_along_first=true,facing=west,state=retracted,powered=false
axis_along_first=true,facing=west,state=retracted,powered=true
Propiedades
SE EXTRAE CON
axe · pickaxe
Traducciones
2 IDIOMAS
en_us Switch Piston
ru_ru Переключатель-поршень
Modificado por
PAQUETES DE RECURSOS Y MODS